MCP-сервер SpriteCook (генерация спрайтов).
npx skills add spritecook/skills With SpriteCook CLI (also sets up MCP connection) npx spritecook-mcp setup Prerequisites You need the SpriteCook MCP server connected to your editor. The skill tells your AI ageAgent skills for SpriteCook - AI-powered game asset generation. These skills teach AI coding agents how to generate pixel art and detailed/HD game art, plus animate existing assets with SpriteCook's MCP tools.
Skills follow the open Agent Skills standard and work across all compatible editors.
Shared workflow rules for SpriteCook:
asset_id values in a local manifestimport_assetupdate_asset_labelsmart_crop_mode="tightest" by defaultgemini-3.1-flash-image-preview as the recommended default modelStill-image generation guidance:
reference_asset_idedit_asset_id only when modifying an existing SpriteCook assetAnimation workflow guidance:
import_asset, then animate by asset_idremove_background for transparent cutouts when needededge_margin=6 by default for safer framingauto_enhance_prompt=true when simple prompts like Idle or Attack are enoughGodot export workflow guidance:
text_files and asset_downloads manifestsAnimatedSprite2D for platformer exports and AnimatedSprite3D for top-down/isometric exportsnpx skills add spritecook/skills
npx spritecook-mcp setup
You need the SpriteCook MCP server connected to your editor. The skill tells your AI agent how to use SpriteCook, but the MCP connection provides the actual tools.
Set up MCP + skill in one step:
npx spritecook-mcp setup
Or see spritecook.ai for manual setup instructions.
Works with any editor that supports the Agent Skills standard:
MIT